Construction on the floor, walls.
The component works in 3 modes:
- Building on the floor (Floor Mode).
- Building on walls and ceilings (Sliding Mode).
- Point Mode (placing an actor in the position of another actor)
Some Features:
- Checking intersecting objects
- Rotation of objects: In the "Slide Mode" mode relative to the walls. In the "Floor Mode" mode relative to the global Z axis.
- Filtering target actors by tag
- Building only inside Volume.
- Dynamic materials. The component changes the Vector3 parameter depending on the construction readiness. The default color is red and green.
- Hide object if target actor tag doesn't match
- Interface and Event Dispatchers to create your own functions to change the material or rotate the object
Short Video: YouTube
Documentation: Google Doc