A set of models specially made for ray tracing and ue5. It can be used routinely, but there will be defects in baking, which is caused by the complexity of the model. It is recommended to use in raytraced scenes and ue5 real-time illuminated scenes.
Features: (10 independent models)
Collision: (Yes, and specify which type -- custom or automatically generated)
Vertex Count:
LODs: (Yes/Simple collision)
Number of Unique Meshes:11
Number of Materials and Material Instances:34
Number of Textures:17
Texture Resolutions: (512-2048)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Some of the materials have textures from:
https://cc0textures.com
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