RNV is my first contribution to the unreal marketplace.
It is a highly customizable component that allows for realistic night vision, with all the settings to suite your needs.
Just like real night vision, RNV needs light to function properly, but a very low intensity one at that.
Instead of removing the factor of lightning as a whole, it utilizes mainly exposure and color grading to mimic real night vision. RNV does not use any custom post process materials, but you can still preview it live in editor without PIE