Demo Video: https://youtu.be/CZhwYjf6T2w
Website: https://recourse.nz
Documentation: https://recourse.nz/index.php/rdBPtools
Latest Version: 1.01 - 12th Jan 2023
For questions, please visit the rdTools Forum (Epic) here.
FAQ can be found Here.
Note: rdBPtools is compatible back to UE4.25 - these built previous versions are available upon request.
rdBPtools is a plugin that makes creating prefabs like Blueprints extremely easy and powerful.
It combines Actors with the ability to Randomize every object and dynamically Show and Hide them at runtime.
rdBPtools is compatible with rdInst, a c++, optimized Instanced Static Mesh Manager that makes working with Instances very easy. You can publish your games with this plugin or save your Blueprints with other types of Static Mesh systems - or make your own.
Using a prefab like Blueprint, you can have just one object (e.g. a Room) in your level, and dynamically move it to the correct place on triggers such as doors opening or trigger boxes being entered. With the Randomization system, the room can look unique each time (or be controlled by Random Seeds so each room will always be the same).
It's not limited to rooms - think things like underground car-parks etc.