Video Demo :: https://youtu.be/bhpL7wpW_b0
Add atmospheric ambient sound to your project in seconds!
MetaAtmosphere procedurally generates different types of sound textures through run-time synthesis. No heavy audio files to bloat your project so it's light weight and performant.
Drag and drop MetaSounds source file into a Level. The parameter graph inputs are ready to be interfaced with Blueprints/C++ to do more advanced "run-time" stuff like controlling wind speeds, noise intensity, weather and so much more!
No complex programing skills needed to get started. It's easy to control the instruments inside the MetaSounds source files by adjusting knobs.
New files can be made by simply Duplicating, Tweaking and Saving. Controls and settings are all self contained for easy single file management. Insanely easy to add/copy Sound Effects into any level or new project.