Features:
• 10 Unique Optimized Lighting Models
• High quality and detailed textures & materials
• Customizable material instances (All textures and materials are created using Substance Painter and you can simply create a variety of materials using our instanced material interface for tweaking base color, dirt, translucency, roughness, metalness and normal map for each model.)
[Video]
• Translucent materials
• Compatible with all versions & platforms
Number of Meshes: 18
Vertex Count: 554,858 for all 3D Models
Number of Textures: 30 main textures and 40 black and white textures as masks
Texture Size: 4096 x 4096
Number of Materials: 2
Number of Material Instances: 52
Collision: Yes
LODs: NO LOD Included
Supported Development Platforms: All Platforms
Supported Target Build Platforms: All Platforms
Documentation: (Product PDF)
• recommended for architectural visualization and game.