Texture(Png-4k-8bit) - Color, Emissive, Metall, Roughness, Normal
Models have many color schemes and emissive variants
You can mix emissive and colors and get interesting variants
SM_Brute_Axe - 2632 Tris
SM_Brute_Poleaxe_1 - 4432 Tris
SM_Brute_Poleaxe_2 - 3060 Tris
SM_Brute_Hammer_1 - 7536 Tris
SM_Brute_Hammer_2 - 5808 Tris
SM_Brute_Hammer_3 - 6321 Tris
SM_Brute_Hammer_4 - 4593 Tris
SM_Brute_Mace_1 - 4160 Tris
SM_Brute_Mace_2 - 3244 Tris
SM_Brute_Two_Handed_Sword - 4795 Tris
SM_Brute_Sword - 3345 Tris
SM_Brute_Dagger - 2538 Tris
SM_Brute_Shield_1 - 1780 Tris
SM_Brute_Shield_2 - 2008 Tris
SM_Brute_Shield_3 - 1588 Tris
SM_Brute_Shield_4 - 1816 Tris
SM_Brute_Shield_5 - 1250 Tris
SM_Brute_Shield_6 - 1058 Tris
SM_Brute_Staff_1 - 4416 Tris
SM_Brute_Staff_2 - 3828 Tris
SM_Brute_Two_Handed_Cannon_1 - 5365 Tris
SM_Brute_Two_Handed_Cannon_2 - 5022 Tris
SM_Brute_Two_Handed_Cannon_3 - 4225 Tris
SM_Brute_Two_Handed_Cannon_4 - 3882 Tris
SM_Brute_Two_Handed_Cannon_5 - 3755 Tris
SM_Brute_Two_Handed_Cannon_6 - 3412 Tris
SM_Brute_Cannonball - 380 Tris