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This pack brings high-quality, artist controllable motion blur to selected objects in your scene.

Simulate fast motion , linear and circular, even in still shots!


Suitable for all kinds of real-time projects; games, archviz, motion graphics.


For videos, high resolution images, and more visit:

custommotionblur.thomaskole.nl

Technical Details

Linear / Circular motion blur cages:

Utilize transparent object's ability to sample colors from the scene to apply a motion-blur effect

to the object the cage is positioned around. Works out of the box: simply drag-and-drop the blueprint,

move, rotate, and scale it into position. Great for individual objects such as projectiles, vehicles, wheels or rotors.


Global motion blur:

Apply a motion blur effect scene-wide. You can use the DepthStencil buffer to selectively

include or exclude objects. Add the blueprint to your scene, tweak your settings, done.

Great for full-scene blurs in racing games or product viz


Compatibility:

Virtual Reality:

Compatible with recent versions of UE4. Click for details

Forward shading:

Fully compatible. Temporal anti aliasing in deferred shading helps smooth out some of the noise, but it works fine in forward.

Raytracing:

Compatible with translucency set to Raster. Click for details

Mobile:

Not supported.


Documentation and more:

For a full list of features, high resolution images, how-to's and more, visit:

Documentation: custommotionblur.thomaskole.nl


This is not a replacement for UE4's native motion blur - rather a supplement

in situations where the native effect falls short.

T
ThomasKole
All Assets by Author
14.51 
Platforms Windows 64-bit, Linux, Other
UE Versions 4.18 - 4.27, 5.0 - 5.1
Tags REALISTIC, MATERIALS, BLUEPRINTS
Release date 09.04.2021

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