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该插件为您提供了自动翻译注释文本的功能。 它将翻译评论文本并将翻译后的内容插入到指定位置。

指导:

1.在“EditorPreferences/Plugins/CommentTranslate”中配置;

2、在您要使用的翻译器的URL输入框中填写可访问的翻译API地址和APIKEY;

例如,“https://translation.googleapis.com/language/translate/v2”;

如果没有APIKEY,可以试试这个地址“http://translate.google.cn/translate_a/single”,请注意ip翻译太多会限制访问

3. 选择目标语言

4.打开蓝图或素材编辑器或其他类型的编辑器,选择需要翻译的节点(也可以选择不翻译,这样当前编辑器页面上所有标注的节点都会被翻译),然后点击“CommentTranslate”按钮 在工具栏上。

详情请查看文档中的示例图片


The plug-in provides you with the function of automatically translating annotation text. It will translate the comment text and insert the translated content into the specified location.


instruct:


1. Configure in "EditorPreferences/Plugins/CommentTranslate";


2. Fill in the accessible translation API address and APIKEY in the URL input box of the translator you want to use;

For example, "https://translation.googleapis.com/language/translate/v2";

If you don’t have APIKEY, you can try this address "http://translate.google.cn/translate_a/single", please note that too many translations with ip will restrict access 

3. Select the target language


4. Open the blueprint or material editor or other types of editors, select the node to be translated (you can also choose not, so that all annotated nodes on the current editor page will be translated), and then press the "CommentTranslate" button on the toolbar .


Please check the sample picture in the document for details

Technical Details

特征:


翻译注释节点,包括蓝图、材质、行为树和 SoundCue 节点。

代码模块:图形格式化程序(编辑器)


蓝图数量: 0


C++数:9


已复制的网络:否


支持的开发平台:Win64、Win32、Mac、Linux


支持的目标构建平台:无


文档:https://github.com/shuizhujianpan/UE4_CommentTranslate_Plugin/wiki


示例项目:未提供

19.54 
Platforms MacOS, Windows 64-bit, Windows 32-bit, Linux
UE Versions 4.25 - 4.27, 5.0
Tags COMMENTED, EDITOR TOOL, BAIDU, GOOGLE, TRANSLATE
Release date 15.08.2021

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