Unreal Editor Plugin: Comment Bubble Assist
commenting without getting mouse arm RSI !
This plugin allows you to use keyboard commands to edit Blueprint comment bubbles,
fill them with the node's title, pin / unpin the zoom lock, or remove the comment.
No more fumbling with the mouse, trying to hit those tiny buttons.
UE 4.26 users: see readme at https://rolffson.de/downloads/cba426
2023-05-22: UE 5.2 version has been deployed and will be available after EpicGames approval
2023-05-01: update 1.4
- Warning Dialogs can now separately be disabled in Editor Preferences (see last slide)
- working now with additional Editor types: Material editor, Widget BP, Animation BP + AnimGraph Editor
- (INFO: material and animation BP: 'E' key may be captured by preview; use second key, default is Alt-W)
- Zoom Pin key (default 'P') now works as toggle key (all selected comments pinned -> unpin them)
Please update via Epic Games Launcher / Library / Engine Versions / Installed Plugins
video: https://youtu.be/ngc-MZldvMw (shows v.1.1)
commands available:
(all shortcut keys may be changed in the UE4 Editor settings)
E:
Edit the comment text
Simply select the command node, hit the E key, and start editing.
(for pre v1.2 behavior, pls. change key assignment in UE editor settings)
H:
Hide / unhide the comment text
toggle: If at least one comment of the selected nodes is visible, hide them.
If none of the selected is visible, unhide non-empty comments again.
P:
Pin or unpin the bubble zoom
To control whether the bubble should zoom with the graph, or stay at a readable 1:1 size.
toggle: If the slected / all of the selected nodes are pinned, unpin them.
classic 'U' command for unpin still works.
ALT-C:
Clear the comment
Delete the comment text and hide the comment bubble.
Does not delete text from hidden comments.
SHIFT-E:
Pin & Edit the comment text
like Edit, but also pins the zoom size. Useful to edit when heavily zoomed out
ALT-E / CTRL-ALT-E:
Fill the comment bubble with the node title and pin the size.
Useful for event nodes to still find them while zoomed out.
ALT-E only fills nodes of type 'event', but doesn't touch 'normal' nodes, even if selected.
Useful to only fill several event nodes, without having to avoid the 'normal' nodes when selecting.
CTRL-ALT-E fills all types of nodes.
Both commands don't touch nodes which already contain a comment.
UNDO:
Use the standard CTRL-Z undo command