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FTS is a sub-module of the World Interaction Toolkit (WITv1) mechanics library. It is designed for rapid prototyping, and to be easily integrated into new or existing projects. Using FTS, you can quickly create fast travel destinations within your game map or level. All Blueprints are well commented.



Documentation:



Contents/Features


  • Fast Travel: Travel to waypoints, or map markers
  • Object Highlighting: Highlight interactable actors
  • Icon label: Display object titles/names, with an action input.


Technical Details


Total Number of Blueprints: 13

Key Blueprints:

  • BP_Interactable_Actor_Base
  • BP_Waypoint
  • BP_ActorInteractionComponent


Supported Development Platforms: Developed on Windows

Documentation: Documentation within Blueprints. Official documentation coming soon.



Important/Additional Notes:


DISCLAIMER: WIT is a Blueprint mechanics library, and as such does not contain any art or animations. Any art or animations contained in related media (screenshots, video tutorials, etc.) are for demonstration purposes only.


WIT Sub-module Disclaimer: The components of the World Interaction Toolkit were developed to be easily integrated together. Because of this, many of the blueprints are shared. In order to reduce confusion, logic that is not related to this module has been removed from shared components. Visit WIT's documentation to see additional features contained in the library. You may purchase additional module offerings to extend functionality, or purchase the full WIT package (coming soon) which contains all components in one project.

CS
Chronicle Softworks
All Assets by Author
4.88 
Platforms Windows 64-bit
UE Versions 4.26 - 4.27, 5.0
Tags NoAI, BLUEPRINTS, INTERACTION SYSTEM, OBJECT INTERACTION, FAST TRAVEL SYSTEM
Release date 19.08.2022

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