Rendered in UE4.
No VFX.
Animations: 56.
Blend shapes: Eye closed, Breath.
Materials: Body, Ice, Eye.
Texture skins: 2 (ice/realistic)
Material instance: RGB mask (R-edges, G-basecolor, B-jaw), hue shift.
PBR textures (Metallic/Roghness).
VIDEO PREVIEW
TEST Blendshapes
Rigged: (Yes)
Rigged to Epic skeleton: (No)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations: 56
Animation types (In-place): 56
Number of characters: 1 character (2 basemesh with/without ice)
Vertex counts of characters: 16977
Number of Materials and Material Instances: 3 Materials (Body, Eye, Ice)
Number of Textures: 42
Texture Resolutions: (Body 4096x4096, Ice 1024x1024, Eye 1024x1024)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/
Important/Additional Notes: The Bridge plugin is required for the project versions 5.0.3 , 5.1
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