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Version: V.2.0 for UE5.1 & UE4.27 and V.1.0 for UE4.26, UE5.0 (Soon V.2.0 will be available for UE5.0)


This plugin allows you to interact with the window of the Unreal Engine process or optionally input a windowID from the .exe Extension plugin to interact with windows from other processes.


Note: This plugin is also usable without anything else needed, however this plugin is compatible with the .exe Extension version, not the lite one. Please also note that when tested in editor and you do not input a windowID make sure to run as a new editor window, launch it or run your game standalone. Do not run the game within the selected viewport, this will crash the engine.


To help you get started, we have included a showcase level with this plugin. To use it, simply replace the InputAxis and Input Action in the "BAS_P_ShowcaseExample" Blueprint. Please note that the showcase level is only available in Unreal Engine 5.0.


Looking to save some money? There's no need to spend big bucks on pricey freelancers to create a plugin. Instead, simply share your desired plugin on my Discord server and I'll add it to my to-do list. Let me help bring your vision to life without breaking the bank!


We are now featuring support tickets on our Discord server!


Changelog:

Version 2.1 (Mar 29, 2023) (Current version for UE5.0 - UE5.1 & UE4.27)

  • Fixed a bug which caused a build error when packaging together with the .exe Extension
  • Changed Naming Conventions
  • Set struct properties to be in the correct category
  • Struct properties now have correct descriptions
  • Cleaned up code
  • Added C++ support
  • Added correct node descriptions as well as variable descriptions for every single variable


Version 2.0 (Mar 17, 2023)

  • Overhaul of the whole plugin
  • Complete remake to be compatible with the .exe Extension
  • Added 6 new nodes


Version 1.0 4.27 (Sep 12, 2022) (Current version for UE4.26)

  • Added backward compatibility for Unreal Engine 4.27


Version 1.0 4.26 (Sep 6, 2022)

  • Added backward compatibility for Unreal Engine 4.26


Version 1.0 (Jun 15, 2022)

  • Initial release with 9 nodes


Discord Server/Support: Join the official BrokenArm Studios Community Server

Documentation: View

Contact/Support: brokenarmstudios@gmail.com

Technical Details

Features (All Nodes):
  •  Set Window Position
  • Get Window Position
  •  Set Viewport Size
  • Get Viewport Size
  •  Minimize Window
  • Is Window Minimized
  •  Maximize Window
  • Is Window Maximized
  • Set Window Title
  • Get Window Title
  • Set Foregound Window
  • Bring Window To Top
  • Get Advanced Window Informations
  • Enable Window
  • Restore Window


Code Modules:


  •  ExeExecutor, Runtime


Number of Blueprint Nodes: 15

Number of C++ Classes: 1

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: View

BS
BrokenArm Studios
All Assets by Author
12.33 
Platforms Windows 64-bit
UE Versions 4.26 - 4.27, 5.0 - 5.1
Tags RESIZE, EXTENSION, FUNCTION PACK, GRAPH NODES, BLUEPRINT PLUGIN, BLUEPRINTS, EXTENDED FUNCTIONS, VIEWPORT, WINDOW, FUNCTION LIBRARY, NoAI, TITLE, SCREEN, FUNCTIONS, LOCATION, CODE PLUGIN
Release date 15.06.2022

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