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How to use

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This system, which checks if all players are ready, makes sure that everyone is doing the same. If everyone is ready, it triggers the custom event.

Technical Details

Features:

  •  Getting ready with Input
  •  Getting out of ready with Input
  •  Forcibly turn off player waiting system
  • Easy to use with trigger system
  • Ability to add variables to trigger in editor for reference.
  • Option to trigger single use.
  • Ability to hide widget


Number of Blueprints: 8

Network Replicated: Yes ✔️

Supported Development Platforms: Windows, Mac, Linux (untested on others but should work)


AS
Altas Studio
All Assets by Author
29.60 
Platforms Windows 64-bit, Other, Windows 32-bit, MacOS, Linux, iOS, Android
UE Versions 4.27, 5.0 - 5.2
Tags WAITING, WAITING PLAYER, NoAI, MULTIPLAYER READY, REPLICATED
Release date 05.04.2023

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