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VRS Execution System is an execution system that is highly modular and has a plug-and-play type component. To use the system just add it to your player controller and set up the animation In the Datatable and you are done. Now hack the enemy as much as you want.


Update 1.0.1

  • Added more functionality for from-behind Execution


Supports Unreal Engine 5 and onwards

"MotionWarping" Plugin must be enabled for this product to work


The Animations used are made by my good friend at WeaponMaster Animset. Included animations are strictly for demo purposes. If you like the animations you can check his animation packs. they are high quality and very good for customization as needed.



Please feel free to leave a review, comment, question, or suggestion!

Trailer: Demo

Integration Doc: Documentation

Join: Discord <= Suggestion

Technical Details

Features:

  •  Execution System
  •  Datatable to make editing smooth
  • Highly Customisable
  • Fully Done in Blueprint
  •  Highly Modular


Enable "Motion Warping" on your plugins

Number of Blueprints: 1

Number of Components: 1

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

VS
Vermilian Studio
All Assets by Author
19.54 
Platforms Windows 32-bit, MacOS, Windows 64-bit
UE Versions 5.1 - 5.2
Tags VRS, NoAI, BLUEPRINTS, EXECUTION SYSTEM, ACTOR COMPONENT, COMBAT
Release date 22.03.2023

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