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Quick trailer | Full demo | Test files

Discord | Documentation | Support thread


Handgun, sub-machine gun, assault rifle, sniper rifle, shotgun:

👌Blend space animation for hand grips

🖐Reload magazine & pull back charging handle

👉Single shot/fully auto

🙌Grab guns with both hands (reduces recoil)

⚡Haptic feedback

🎧Sound effects

💨Gun recoil animation

💥Muzzle flash & bullet casing particles

💢Physics impulse on shot objects

🔊Silencers

🔭Bi-pod & telescopic sight (sniper rifle)

🔴Red dot sight (assault rifle)

🔆Inventory UI

🎨 PBR materials & 4K textures

✅Master Blueprint for gun & magazine actors

🥏Bullet ricochet system


Player:

🙋‍♂️IK

🏃‍♂️Locomotion (Walk animations are not included but can be easily imported using this guide)


Flashbang/frag grenade example:

🧨Adjustable range

📡Line trace system to check if player/AI can see/hear flashbang

💥Explosion effect (flash & smoke) & explosion mark decal

✨Flash blindness effect

🎧Sound effects (bang & ear ringing)

⚡Haptic feedback

📌Removable pin

🧷Safety lever animation

💢Radial physics impulse on nearby objects


Enemy character:

💘Health system

💢Physical reaction to bullets

💥Limb dismemberment

✨Reaction to flashbang

👁‍🗨Detect & chase player

🔥Shoot player & cause damage


Replication (4.26, 4.27, 5.0):

🌎 Replicated weapon and player functionality

🎧 Voice chat

💯 Scoreboard

👨🏽‍🤝‍👨🏽Matchmaking menu

🎮 Loadout class selection


Global:

✅Code organised & commented

✅100% blueprint based

✅Optimised for Oculus Quest

✅Mesh LODs

📑 Documentation/Discord guides

Technical Details

  •  master blueprint for gun, magazine, silencer & grenade
  •  5 child blueprints for each gun, magazine & silencer
  • 6-8 sound cues per weapon (Single-shot, single-shot silenced, automatic shots, automatic shots silenced, magazine in/magazine out, charging handle grabbed/charging handle released)
  • 3 particle effects per weapon (Muzzle flash, muzzle silenced, ejected shells)
  • 1 material per weapon (PBR textures)
  • 1 enemy AI character
  • 1 UI inventory (Store weapons with info & ammo count info. Not replicated*)
  • 1 Utility belt (Store weapons)
  • 1 VRpawn & motion controllers blueprint
  • 1 flashbang, frag grenade & pin blueprint with 4 sound cues & explosion effect
  • Fully replicated (4.26, 4.27, 5.0)


Tested on HTC Vive and Oculus Rift S & Quest 1 + 2

Support email: adamue4@outlook.com


UE5 version is now available. However, I would recommend continuing development in UE4 for the meantime as performance/stability is better (especially for Oculus Quest standalone gameplay) and many of the new features like Nanite and Lumen are not ready for VR yet.


Join the community on Discord for more information and faster support

82.29 
Platforms Windows 64-bit, Windows 32-bit, Oculus, Other
UE Versions 4.25 - 4.27, 5.0 - 5.1
Tags MULTIPLAYER, VR GUN, WEAPONS, VR-READY, VR WEAPONS KIT, WEAPONS KIT, VR GUNS, VIRTUAL REALITY, NETWORK REPLICATED, VIRTUAL REALITY GUN, VR WEAPONS, VIRTUAL REALITY GUNS, OCULUS QUEST, VR WEAPONS TOOLKIT, GUNS
Release date 01.11.2020

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