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** This product was added to Showcase Category ** by marketplace team (May 31 to June 14, 2022).


Grab Component will automatically predict finger position on the object's surface when grabbed.

Using this system there will be no need to make grab animations for each item which will speed up the VR Game development time.

This project comes with 5 example items (Axe, knife, grenade, gun, lever). Also axe and knives are throwable items.

Spinning assist is implemented for throwable items (can be turned off for hardcore knife/axe throwers).


Video tutorials:

[Migration to 4.26 VR Template]

[Migration To 4.27/ UE 5 VR Template]

Technical Details

Trailer: Example Items | Trailer: VR Hands Grab trailer | Review by CMVR: On Youtube

Playable Demo: Download

Documentation: Doc v 1.1

Video Tutorial: (Migrate to Your Project)

e-mail:geektechcg@gmail.com

Also have a look at VR Shooting Range TOOLKIT

Features:

  • Runtime finger position prediction on the grabbed object's surface
  • Set up multiple grab points for one object
  • 5 Example items with 4096x4096
  • Interactable Lever (On,Off position with LED)
  • Interactable Grenade With VFX
  • Throwing knife/axe assist logic (ballistic prediction)
  • Grab loc visualizer
  • Physics collision (e.g grabbed items won't go through walls)

Number of Blueprints: 15

Static Meshes: 10

Textures: 24

Materials: 12

M Instances: 11 /M Functions: 2

VFX: 2 / Sounds: 1

Replicated: No/Windows(Yes), Tested on VIVE / QUEST 2

71.90 
Platforms Windows 64-bit, Other, Oculus
UE Versions 4.26 - 4.27, 5.0 - 5.1
Tags VR READY, NoAI, VIRTUAL REALITY, VR, VR FINGERS
Release date 08.05.2022

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