Documentation
Vitals System for actors. With just simply adding the system Actor Component to your characters or Ai add health and stamina.
Health system is based on body parts (head, torso, left/right arm, left/right leg) and each part has his own health and status. 5 different body part status (ok, injured, damaged, critical, destroyed) that are fully range customizable to fit your project logic.
Hit bones for each body part are easily customizable to fit even custom characters and skeletons.
Multiple event notifiers for death and health status changed.
Stamina system has 7 different stamina actions (standing, standing low stance, walking, walking low stance, jogging, sprinting and a custom action) each with configurable stamina consume/add value. Custom stamina action to use for a specific game logic in your project (Example: player is digging and this action is consuming stamina).
Highly commented and explained for an easy understanding and custom edits to the system to better feed your needs.
A modular build UI is also included to show the different body parts health and the current stamina.
Simple demo level included. Nodes showcase Blueprint included.