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This is a fancy two-handed weapon shaft that comes with axe heads and hammer heads. The main variations have been created and merged within the project, but the individual pieces are available and organized for your use. There are two main material sets, one that looks like a new, bright steel, and another that looks like worn, old iron. There is also a material that blends the two with easy controls. One could easily use the Blueprint system to make more combinations or add grunge maps. As you can see in the example pictures the materials are high definition and PBR.


The pack includes:

  • Two-handed weapon shaft, hammer head(s), axe head(s), and a test level.
  • Two “main” material sets, all with 4096/2048/1024/512 size variations laid out.
  • An example map with the main weapon and material variations laid out in 4k resolution set to the Unreal Marketplace standards.  

Technical Details

Features:

  • Two-handed weapon shaft, hammer head(s), axe head(s), and a test level.
  • Two “main” material sets, all with 4096/2048/1024/512 size variations laid out.
  • An example map with the main weapon and material variations laid out in 4k resolution set to the Unreal Marketplace standards.  

Texture Sizes:

  • 4096
  • 2048
  • 1024
  • 512

Scaled to Epic skeleton: (No)

Collision: (Yes) [Auto]

Vertex Count: ~7,500 depending on combination.

LODs: 1

Number of Meshes: 5 (individual parts) 3 [Merged]

Number of Materials and Material Instances: 6 main types. With size variations: 24

Number of Textures: 52

Supported Development Platforms: Non-specific

Supported Target Build Platforms: Non-specific

S
SUPERFUNTIMES
All Assets by Author
4.74 
Platforms Windows 64-bit, MacOS, Other, iOS, Android, Linux, Oculus
UE Versions 4.16 - 4.22
Tags AXE, HAMMER, PROPS, LOW POLY, REALISTIC, MATERIALS, FANTASY, MEDIEVAL, MODULAR, WEAPONS, WARHAMMER
Release date 29.11.2017

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