A selection of status effects to add to your characters weapons or props.
Video: https://www.youtube.com/watch?v=G1MJD7x6Pio
To use this pack effectively.
-Add one of the provided material functions to your master material.
-Adjust settings per instance.
-Add the provided Blueprint to your scene.
-Select the affected objects and the appropriate instance under Target.
-Move and scale the Blueprint to adjust the status range.
Examples have been provided in the example map using a default material.
Unsure what to do? Need some help? Have a suggestion?
Contact me: support@nielsdewitte.be