Focusing on easy-of-use, VarDump is a plugin to easily check your C++ and blueprint variables values on runtime on Unreal Engine Editor.
- Now compatible with blueprints!
- No more need to spend time creating the UE_LOG entry syntax on C++
- No more trying to find your variable log in the middle of all that giant log
- Easily control the the dump output
- Functionality for dumping objects from code
VarDump opens a tab and exhibits your variables. To see a variable on the window:
From Blueprint: Just plug your output pins into the inteligent VarDump node wildcard
From code: Just pass it as a parameter to the macro: VARDUMP(YourVariable). No need to adequate the type.
See the full documentation on https://www.vardump.info/