- Modular : head, upper, hands, lower, feet.
- 6 body variants
- Regular shaded and cel-shaded materials.
- The cel-shaded materials are matcap-based and do not require post-processing.
Rigged to Epic skeleton: Yes (UE4 and UE5)
IK bones: Yes
Animated: Contains a modified version of the default UE4 thirdperson controller.
Number of characters : 6, modular.
Vertex counts : male body 17044 tris, female body 12280 tris, outfit (hat, sweater, pants, sneakers) 20252 tris.
Materials : 8 (regular+cel shaded clothes/skin/hair, shadow trim, glass lens).
Textures : Color, Graybase, Cel, Cel Graybase, Rough, Metal, Normal, Lines, AO, masks, color IDs.
Texture Resolutions: 512 to 2048
To use, import/migrate the contents into the desired project. Perform Right Click > Assign To Skeleton on the assets if they need to be driven by an existing skeleton.
Documentation
Tutorial on how to use a custom character model with a character controller + assembling multiple parts
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