Texture(Png-4k-8bit) - Color, Emissive, Metallic, Roughness, Normal
Models have many color schemes and emissive variants
SM_Undead_Weapon_Rack - 2264 Tris
SM_Undead_Weapon_Rack_2(With weapons) - 4794 Tris
SM_Undead_Blade - 824 Tris
SM_Undead_Halberd - 674 Tris
SM_Undead_Shield - 530 Tris
SM_Undead_Spear - 512 Tris
SM_Undead_Blacksmith_Hammer - 1989 Tris
SM_Undead_Blacksmith_Tongs - 1436 Tris
SM_Undead_Anvil_1 - 1742 Tris
SM_Undead_Anvil_2 - 1678 Tris
SM_Undead_Forging_Furnace_1 - 2155 Tris
SM_Undead_Forging_Furnace_2
SM_Undead_Forging_Furnace_3(without doors) - 1687
SM_Undead_Forging_Furnace_Part_1
SM_Undead_Forging_Furnace_Part_2(door have pivot)
SM_Undead_Forging_Furnace_Part_3(door have pivot)
SM_Undead_Forge_1(inside is closed) - 3744 Tris
SM_Undead_Forge_2(inside open. There is no good detail inside, it is made to add fire, for more realism) - 3642 Tris
SM_Undead_Forge_3(inside open the entrance is fenced) - 3836 Tris
SM_Undead_Forge_4(This versions have less polygon details. Can use as lvl 1) - 1914 Tris
SM_Undead_Forge_5 - 2006 Tris
SM_Undead_Forge_6 - 1812 Tris
SM_Undead_Vise_1 - 2765 Tris
SM_Undead_Vise_2(with dagger) - 3313 Tris
SM_Undead_Vise_Part_1(These parts are needed if you need to clamp some other object in a vice)
SM_Undead_Vise_Part_2
SM_Undead_Vise_Part_3
SM_Undead_Dagger - 548 Tris
SM_Undead_Water_Tank_1 - 1957 Tris
SM_Undead_Water_Tank_2 - 773 Tris