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Laser with many options, adjust length, radius, blocking object type (what object type will block the laser), reflective object type (what object type will reflect the laser), max cloned (max number of reflected and redirected).

The asset is written in C++, for efficiency and support C++ and Blueprint project.


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Technical Details

Features:

  •  Flexible laser configuration.
  •  Laser redirector.
  • Support C++ and Blueprint project.

Number of Blueprints: 3

Number of C++ Classes:4

Supported Development Platforms: Windows 32-bit, Windows 64-bit.

Supported Target Build Platforms: Windows 32-bit, Windows 64-bit.

Documentation: Documentation

Example Project: Link

Important/Additional Notes: Example can be found in the plugin folder. The core mechanic is written in C++, only the example is made in Blueprint.


Patch 1.0.1

  • Fix laser doesn't reflect on some ReflectingObjects.
13.41 
Platforms Windows 64-bit, Windows 32-bit
UE Versions 4.25 - 4.27
Tags SIMULATION, NoAI, LASERS, REFLECTIVE, INDUSTRIES, REFLECTOR
Release date 20.09.2021

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