Features:
- Highly customizable materials
- Customizable Optimization settings
- Scan system
- Outline Effects
- Depth Effects
- Reveal Objects/actors, detect their location and count meters between Player location and Target Location
- Play Sounds and Effects on scanning
- CoolDown function
- Can exclude objects affected by scan
- Can set camera position as scan origin
- Can set the widget to be movable
- more other.
Code Modules:
- UltimativMultiplayerScanSystem [Runtime]
Number of BlueprintAssets: 3
Number of C++ Classes: 7
Network Replicated: (Yes)
Number of Unique Materials and Material Instances: 3 Master Material. 37 Material Instance
Number of Textures: 30
Texture Resolutions: (256x256)/(512x512)/(2048x2048)
Supported Development Platforms: (Win32, Win64, MacOS, Linux, PlayStation, All)
Supported Target Build Platforms: (Win32, Win64, MacOS, Linux, PlayStation, All).
DemoGame:
Additional Info: Enable custom depth-Stencil Pass to "enable with Stencil".
Environment in images is not included.