New update v1.3:
• Added the option to swipe in both directions.
• Optimized the spline detection system.
• Added double direction parameter in Blueprint Change data.
• Added the double direction parameter in the Blueprint BP_Spline-Grind-Rail.
• The grinding process was optimized.
This system gives you the ability to create a grinding rail at any type of level in your project; that the player can use. With this system, you will be able to create the perfect grinding experience for your players.
It can be used to create any type of rail that the player can grind on using glide based meshes. The system is easy to use and extremely versatile, making it perfect for any game developer looking to add polished rails to their game.
This system includes complementary subsystems such as items, sound, fvx, speed change; etc; that can be quickly and easily customized, allowing you greater control of the system. It includes an IK (Inverse Kinematics) system that allows correct grinding.