This pack contains fully functional fifteen different, adjustable HUD designs to improve the look of your game UI. Stylized health bar, slowly refilling stamina bar, a mini-map, a horizontal compass bar, and a waypoint marker included. In here, when the player runs out of stamina, he stops sprinting eventually. Then the stamina will refill slowly as it uses smaller increments to make it look a lot smoother. A hitbox made from box collision has been placed all over the map to damage the health by 10% every time the player runs on it. With the time being the health bar displays an animation to indicate that the health of the player has reached a critical level. In the compass bar, the player can identify the directions where the hitboxes have been placed on the level. Also, the player can see how far away those hitboxes are located using the waypoint markers. The minimap in this pack created using virtual texture and a camera placed above the level and it can show pointers for enemy characters as well as for the player.
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