https://youtu.be/VZQBi5cVEl0
All kinds of ballistic, trailing effects
Features:
Special effects of cascaded particle emitter
All effects can be played by turning on the particle system or by turning on the NewLevelSequence
The particle emitter coordinate is Z-axis upward
Most effects need to be shifted for the full effect
Type of Emitters: (CPU, GPU, etc)
Number of Unique Effects: 23
LODs: No
Number of Materials: 38
Number of Textures: 52
Number of Materals_Functions: 1
Number of Mesh:6
Number of Map: 1
Supported Development Platforms: PC/Console
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