One fully dressed, game ready skeletal mesh character for demonstration purposes.
112 models: 8 heads with 29 morph targets, 5 hairs for boys A,B and D, 5 hairs for boyC and 5 hairs for the girls.
Boys: 2 hats, hood on and off, 9 chest cloth options, 8 legs options, 5 shoes and jacket (underwear versions included).
Girls: 2 hats, hood on and off, 12 chest cloth options, 11 legs options, 5 shoes and jacket (underwear versions included).
Rigged: Yes
Rigged to Epic skeleton: No
Number of Animations: 156
Walk1 forward, backwards, strafe right, strafe left
walk2
run forward, backwards, right, left, strafe right, strafe left, start, end
sprint, brake
turnR45, turnR90,turnL45,turnL90, turn180, runturn180
jump, runjumpSTART, runjumpEND
freefall,
hit forward, hit backwards, fall forward, fall backwards
stairsUP, stairsDOWN
crouch
push
5 idles and idle happy, idle sad, idle afraid, idle angry, idle amazed, idle embarrassed, idle tired
talk1, talk2, clap, wave, salute1, salute2, laugh, cry, tell off, scream, sneeze, grabUP, grabDOWN, victory 1 and 2, defeat 1 and 2, lookback, sit down, standup, sitidle1, sitidle2, sitidle3
Root Motion & In-place.
10 characters and their VR avatar version.
Vertex counts of characters: from 2071 basic bold teen to 3332 dressed charcater with glasses
Number of Materials: 48 materials and 207 instances
Number of Textures: 252 (Albedo, normal, emissive)
Texture Resolutions: 256x256 to 2048x2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No
Important/Additional Notes: No