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The Time Manipulation Ability plugin is a Gameplay Ability Feature plugin implemented in C++. It provides a toolset for implementing time manipulation mechanics into your current or next project. With this plugin, you can give actor's the ability to control time.

Technical Details

Quickstart Guide VIDEO

Features:

  •  Easy-to-use ability system for implementing time manipulation mechanics in your game
  •  Customizable time dilation effects for slowing down, speeding up, pausing, time
  •  Fully modular and plug-and-play architecture for easy integration into your project

Code Modules:

  •  Time Manipulation Ability Plugin


Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Quickstart Guide

Important/Additional Notes: This is a feature plugin , and therefore has a different installation path from other plugins installed from the Marketplace. You must move the plugin from the default path similar to "C:\Program Files\Epic Games\UE_5.2\Engine\Plugins\Marketplace\Plugin", and into your project's directory: "ProjectName/Plugins/GameFeatures/". Please reach out if you experience any issues.

CS
Chronicle Softworks
All Assets by Author
18.98 
Platforms Windows 64-bit
UE Versions 5.1 - 5.2
Tags TIME MANIPULATION, GAME MECHANICS, NoAI, MECHANIC, GAMEPLAY ABILITIES, CODE PLUGIN, MECHANICS, GAMEPLAYABILITIES
Release date 29.05.2023

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