Version: V.1.0
Official support for 4.26-4.27, 5.0 - 5.1
Introducing the Texture Extension plugin, a powerful tool for creating and manipulating Texture2Ds at runtime in Unreal Engine
This plugin is especially useful for developers who need to create Textures based on user screen size or other dynamic factors. It is also designed to be highly extensible and is expected to receive regular updates with new features and improvements.
Some of the features that may be added in the future (though this is not guaranteed) include the ability to read render target pixels, convert render targets to Texture2Ds, read screen and viewport pixels, and perform various mathematical operations on Struct data.
Looking to save some money? There's no need to spend big bucks on pricey freelancers to create a plugin. Instead, simply share your desired plugin on my Discord server and I'll add it to my to-do list. Let me help bring your vision to life without breaking the bank!
We are now featuring support tickets on our Discord server!
Changelog:
Version 1.0 4.27 (Sep 12, 2022)
- Added backward compatibility for Unreal Engine 4.27
Version 1.0 4.26 (Sep 11, 2022)
- Added backward compatibility for Unreal Engine 4.26
Version 1.0 (Sep 07, 2022)
- Initial release with 7 nodes and 1 Struct
Discord Server/Support: Join the official BrokenArm Studios Community Server
Documentation: View
Contact/Support: brokenarmstudios@gmail.com