Targetize exposes 2 actor components: The TargetingComponent and the TargetComponent.
The TargetingComponent attaches to your character blueprint to provide targeting capabilities. Highly customizable which allows switching between various tracing methods (FrontBox, Capsule) and target handling (ReplaceAll and Append). Has configurable targeting prioritization based on distance or custom ‘weight’ value to allow fine-grain control of how targets are selected.
The TargetComponent attaches to whichever actor you would like to become targetable. It also exposes event callbacks to allow you to perform custom actions when an actor is targeted or detargeted.