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This is a Swarm Simulator created with the Unreal engine. You can control a bunch of flies with the mouse. When a fly collides with an enemy, the fly will attack the enemy. The enemy will also attack the fly when he sees it.


For Gameplay Preview:

https://www.youtube.com/watch?v=CC6XAIXfiJg


For Camera preview please see the Video below: ( This is Plugin has CameraVersion 1.0.0 )

https://www.youtube.com/watch?v=-NTY6AVZluM


Or check the Documentation:

http://wiki.teufel-engineering.com/


STRG + E ---- Rotate Cam Right (works also when Cam is locked to Character)

STRG + Q --- Rotate Cam Left (works also when Cam is locked to Character)

STRG + Left Mouse Click ---- Move Cam to Mouse Position

STRG + W ---- Zoom Cam In

STRG + S ---- Zoom Cam Out

HOLD SPACE ---- Fast Zoom Out to Position

SPACE + Left Mouse --- Move Cam to Mouse Position

Mouse to Screen Edges ---- Move Cam to Mouse Position

Right Click when Character Selected ---- Move Character

Shift + Right Click when Char. Sel. ---- Move Character through Waypoints

Press G when Character Selected ---- Lock Camera on Character


When Character is Selected:


A - Toggle Flying

S - Toggle Movement


Parentclasses are:


  • CameraBase
  • MouseBotBase
  • EnemyBase
  • HUDBase
  • ControllerBase
  • EnemyControllerBase
  • Waypoint
  • MouseBotBaseActionBar
  • EnemyBaseHealthBar


3D-Models and Animations are Epic-Games Content

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • CameraBase
  • MouseBotBase
  • EnemyBase
  • HUDBase
  • ControllerBase
  • EnemyControllerBase
  • Waypoint
  • MouseBotBaseActionBar
  • EnemyBaseHealthBar

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  Swarm Simulator [Runtime]
  • Core, CoreUObject, Engine, InputCore
  • HeadMountedDisplay, NavigationSystem
  • AIModule
  • UMG

Number of Blueprints: 12

Number of C++ Classes: 12

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: http://wiki.teufel-engineering.com/

Example Project: https://www.youtube.com/watch?v=CC6XAIXfiJg

Demo content: Contains two characters from Paragon: Minions

ST
Silvan Teufel
All Assets by Author
4.78 
Platforms Windows 64-bit
UE Versions 5.0 - 5.1
Tags TEMPLATE, CHARACTER, GAME TEMPLATE, GAME TEMPALTE, NoAI, SCI-FI, BLUEPRINTS, GAMEPLAY
Release date 06.11.2022

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