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Stylized Spruce Forest with optimzed assets, wind system, procedural seasons and paintable landscape automaterial. Easy to customize with material instances and Global Material Parameter Collection.

Technical Details


First Person Walk


* If you want to use all the features from the demo level (changing day and night, seasons, etc.), then you need to add an input - DefaultInput (Project Settings -> Input -> Import or copy and replace this file in the config folder)


** Make sure you have the Niagara plugin enabled to use rain, falling leaves and snow particles


Features:


  • Trees: 8 (7 big + 1 small)
  • Rocks: 12 (9 big + 3 small)
  • Plants: 12
  • Paintable automated landscape material with procedural foliage
  • Wind system
  • 3 Niagara particles systems (snow, rain and falling leaves)
  • Procedural Winter and Autumn
  • Water material
  • Interactive foliage
  • 1 Road spline mesh


Number of Unique Meshes: 50

Collision: Yes, automatically generated

Vertex Count: ~1100 (Trees), ~12-730 (Plants), ~160-500 (Rocks), ~1000 (Cliffs), ~600 (Stumps, Small Logs)

LODs: Yes, automatically generated + Billboards for all trees and for some plants

Number of Materials and Material Instances: 5 Master Materials (Meshes, Trees, Landscape, Water, Particles), 17 Material Instances, 1 Material Parameter Collection

Number of Textures: 46

Texture Resolutions: 4096x4096

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: Work in Progress

AG
Andrey Gubin
All Assets by Author
11.83 
Platforms Windows 64-bit
UE Versions 4.27, 5.0 - 5.2
Tags LOW POLY, ENVIRONMENTS, FOREST, NATURE, STYLIZED
Release date 01.10.2022

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