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💪 Let's create next pack together! Join our awesome community on Discord and share your ideas ❤

  • If you have any question write me on 📧Email or use Discord to connect with me!


Check out: Trailer | YT Short | Documentation | Hexagon Snapping Editor

  • Pack was designed to be used with Hexagon Snapping Editor, please make sure you are using it when placing static meshes into your scene for pleasant experience!
  • Pack was inspired by this pack for its hexagon design, but created with own style and I add my own value to it, so I'm not copying others work!
  • Hexagon Plugin Updated for 5.2!


🌲 Stylized Hexagon Forest is detailed environment for any type of Platformer, RPG, Top Down, Adventure or Turn Based games!

  • Featuring production ready next gen assets, stylized & fully customizable materials, stylized water and waterfall, stylized particles, hexagon snapping editor and much more!


⭐ Detailed Meshes!

  • Every asset is hand sculpted, re-topologized and textured for their unique stylized look!
  • Use large variation of foliage, trees, props, rocks and hexagon platforms to build beautiful levels optimized for all major platforms on market.
  • All meshes has been optimized and has own LODs to be as much performance friendly as they could.
  • All meshes have own simple convex collisions, except some foliage meshes


💪 Tweak and customize everything in seconds!

  • Use global MPC where are all parameters stored, from PBR parameters to Moss and Dirt.
  • Customize environment fast & easily in real-time!
  • Advanced foliage shader with many features that are unique!
  • Customize wind settings for all foliage assets including trees and bushes!
  • Use vertex paint to paint or erase Moss (G) and Dirt (R) channels.
  • Add moss and dirt layers to your levels, using tri-planar and AO masks to nicely blend together with environment!


🌊 Stylized Water and Waterfall!

  • Build small pond or large sea with easy to use material and customized every parameter in it. From color to waves, from edge foam to refraction! Also you can switch between local and world space UVs.
  • Add waterfall with several parameters to edit, and create unique environment!
  • All textures can be replaced with your own and tweak in Material Instance


🌪 VFXs & Particles!

  • Lot of particles were made for this project to bring this environment to next level!
  • Chose from Fire, Fireflies, Wind, Fog (Particle, Local Volumetric or Card), Falling Leaves and Godrays! Few of them are used in BP actors for combined meshes like Candles or Torches.
  • Using cascade particle system and Niagara system used for wind lines.
  • Also you can use Post Processing effect to simulate Fog!


🚀 Roadmap for future updates!

  • In next update I will provide fixed hexagon tile for water, if you want it earlier, please download it here!
  • I'm planning to add more variation of rocks, cliffs, trees, stone portal and ruins variations, but all depending on demand!
  • Currently I'm porting these assets for next Asset Pack supporting Open World Landscape!
  • Please stay tuned and see what's next by following Stylized Labs on Discord !

Technical Details

Features:

  • 114 Detailed Meshes!
  • Game ready & optimized
  • Unique style!
  • Moss and Dirt with tri-planer support
  • Advanced Environment materials
  • Large variation of foliage assets
  • Stylized VFXs & Particles
  • Local volumetric fog and fog card
  • Fog post processing material
  • Stylized props 


Number of Unique Meshes: 114

Collision: Yes (Custom & Auto generated)

Vertex Count: 9 - 4729

LODs: Yes

Number of Materials: 16

Number of Material Instances: 70

Number of Custom Material Functions: 11

Number of Textures: 173

Texture Resolutions: 512 - 2048

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes:

  • If using UE 5+ Nanite system for meshes that using foliage material, please turn off plane hiding feature.
  • When using vertex color painting a warning may be displayed about spending 1.0s repairing painted vertex colors. This warning can be removed by manually resaving the level!
  • Know Issue with Hexagon Tile Water, in UE5 render, mesh itself is triangulated wrongly, I will fix it in update! If you don't want to wait, just come to Discord or download it from Drive
SL
Stylized Labs
All Assets by Author
28.47 
Platforms Windows 32-bit, Other, HoloLens 2, Linux, MacOS, Oculus, Windows 64-bit
UE Versions 4.27, 5.0 - 5.2
Tags HEXAGON, FOLIAGE, HEXTILE, GRASS, STYLIZED PROPS, MEDIEVAL FANTASY, MODULAR, STYLIZED ENVIRONMENT, FOREST, PROPS, NoAI, FANTASY, MEDIEVAL, STYLIZED, TOPDOWN
Release date 03.04.2023

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