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This project supports Lumen.

Lumen documentation can be found here:

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/


Stylized Fantasy City environment

Contains a day and night variant of the map, as well as an asset showcase map. Can be used to quickly create large outdoor city scenes with tons of variations.


Houses do not have/do not support interiors!

Castle is a background-only asset



More about the creation of this project can be found here:

https://80.lv/articles/making-a-stylized-fantasy-town-in-blender-substance-3d-unreal-engine/

Technical Details


Features:

  •  Stylized medieval city environment and all related assets
  •  Customizable houses with a lot of attachments and 8 pre-made house arrangements in Blueprints
  • Simple modular house part kit to augment houses further
  • Background Castle assets
  • Vertex paintable master material with world space brush stroke variation
  • 3 house bases
  • 10 house extensions
  • Simple decal blueprint and 17 hand painted variation decals


Number of Unique Meshes: 201

Collision: Yes, automatic

Vertex Count: Between 200 and 30k

LODs: Yes

Number of Materials and Material Instances: 14 materials, 31 material instances, 45 total

Number of Textures: 145

Texture Resolutions: 512, 1024, 2048, 4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: -

Important/Additional Notes: -

SS
Santeri Soininen
All Assets by Author
49.34 
Platforms Other, Windows 64-bit, Windows 32-bit, MacOS
UE Versions 5.1
Tags PBR, PROPS, NoAI, ENVIRONMENTS, FANTASY, MEDIEVAL, STYLIZED
Release date 18.12.2022

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