First Person Walk
* If you want to use all the features from the demo level (changing day and night, seasons, etc.), then you need to add an input - DefaultInput (Project Settings -> Input -> Import or copy and replace this file in the config folder)
** Make sure you have the Niagara plugin enabled to use rain, falling leaves and snow particles
Features:
- Trees: 8 (7 big + 1 small)
- Rocks: 12 (9 big + 3 small)
- Plants: 12
- Paintable automated landscape material with procedural foliage
- Wind system
- 3 Niagara particles systems (snow, rain and falling leaves)
- Procedural Winter and Autumn
- Water material
- Interactive foliage
- 1 Road spline mesh
Number of Unique Meshes: 50
Collision: Yes, automatically generated
Vertex Count: ~1500-2000 (Trees, LOD0), ~12-730 (Plants), ~160-500 (Rocks), ~1000 (Cliffs), ~600 (Stumps, Small Logs)
LODs: Yes, automatically generated + Billboards for all trees and for some plants
Number of Materials and Material Instances: 5 Master Materials (Meshes, Trees, Landscape, Water, Particles), 17 Material Instances, 1 Material Parameter Collection
Number of Textures: 46
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: Work in Progress