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Optimized stone bridges! Each one made using HISM (Hierarchical Instanced Static Meshes). Instead of having milions of tris, you only have up to 13178 tris per bridge. This pack will get one or two updates in the future (bridge collection expansion).

VIDEO

Current version: 1.1

Email: orangujanusz@gmail.com


This pack was made with optimized instancing approach based on generic textures combined with baked normal maps and several shader tricks.

You can easily swap textures, adjust colors, edge wear, actor gradient and other parameters to create your own uniqe look of each asset.

Each bridge is made from up to 17 elements in HISM technique and has one material slot for stone, so you can customize it on the fly.

All bridges are children blueprint classes made from BP_StoneBridge.


*** UPDATE 1.1 ***

  • fixed mouse drag lag in editor window

Technical Details

Features:


  • Optimized approach [HISM]
  • 60 assets (19 bridges & bridge sections, 30 damaged, 11 additional bridge elements)
  • Easy swap bridge materials
  • Easy customizable color, edge wear, textures scale, actor gradient + other life hack parameters


Number of Unique Meshes: 79 (17 bridge mesh elements + 62 technical meshes)

Collision: Yes, automatically generated and custom

Vertex Count: up to 6619 (13178 tris) per bridge (HISM)

LODs: Yes (4 levels)

Number of Materials and Material Instances: 1 Material and 11 Material Instances

Number of Textures: 12

Texture Resolutions: 4096x4096, 2048x2048, 32x32, 16x128

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Link

OS
Orangujanusz Store
All Assets by Author
28.47 
Platforms Other, Windows 64-bit, Windows 32-bit, Linux, MacOS
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags OPTIMIZED, BRIDGE, LOW POLY, MODULAR, STONE, PBR, ARCHITECTURE, NoAI, REALISTIC, ROCK, FANTASY, MEDIEVAL, HISM
Release date 04.05.2023

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