Features
- 100+ animations
- 100% vector
- Animated with Spine
- Source files
- ready to be used in your game
- editable animations
- Spine Json Data for importing the character into your Game Engine
- PNG Image sequence animation exports
List of Animations
Bare handed
- block bottom
- block center
- block top
- die A
- die B
- flying kick
- hurt bottom
- hurt center
- hurt top
- idle
- idle active
- idle fight pose
- jab double
- jab high double
- jab high single
- jab single
- jump A
- jump B
- jump C
- jump D
- kick high
- kick low
- kick straight
- reverse kick
- run
- run stop
- salto kick
- thousand fists
- uppercut
- walk fight pose
- walk normal
with Sword
- block bottom
- block center
- block top
- die A
- die B
- hurt bottom
- hurt center
- hurt top
- idle
- idle active
- idle fight pose
- jump A
- jump B
- jump C
- jump D
- run
- run stop
- slash
- walk fight pose
- walk normal
with pistol / uzi / rifle
- crouch shoot
- die A
- die B
- hurt bottom
- hurt center
- hurt top
- idle
- idle active
- idle fight pose
- jump A
- jump B
- jump C
- jump D
- run
- run shoot
- run stop
- shoot
- walk fight pose
- walk shoot
- walk normal
PNG Animation Exports
The animations are exported as sequenced images at 24fps. PNG animation exports include the following stickman colors
- Black
- Black with face
- Black with white stroke
- Blue
- Green
- Inverted (white / black)
- Orange
- Purple
- Red
- White