Ends Today: Save up to 95% on the Time Travel Mega Bundle!
StepsMix : Footsteps Sound Based On Physicals Materials

This project contain several sets of sounds for each surface, which are played in random order depending on the location of the character.

The interval between sounds depends on the speed of the character.

Also, the interval between sounds depends on the length of the step. But you can easily change it to your own.

Existing surface types: Wood, Snow. Earth (Ground), Carpet, Concrete, Creaky Wood, Sand and Stairs sounds. You can always easily add or change your own surfaces and sounds by following a very simple instruction. A flexible system allows you to change any material to the desired and reproduce sound on a new surface.


https://youtu.be/HNvetBSc7qk

Instruction

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • Number of Audio tracks: 98
  • Number of Audio Cues: 8
  • Sample rate \ bit rate: (44,1 kHz , 16 bit)
  • Does music\audio loop: No
  • Clearest blueprint code
  • Easy to migrate to your project

Number of Blueprints: 2

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms: Windows



Q
quality.exe
All Assets by Author
5.80 
Platforms Windows 64-bit
UE Versions 5.1 - 5.2
Tags MIGRATE, PHYSICS BASED, GAME SOUNDS, NoAI, FOOTSTEPS, SOUND PACK, FOOTSTEPS SOUNDS
Release date 25.04.2023

Similar products

Image
Sign In
Image
Sign Up
Image
Recovery