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  • 2 enemy ship "types"
  • 1 boss ship [Solar beam boss]
  • 6 different projectile types in 5 colors
  • Beam laser with muzzle flash in 5 colors
  • 3 animated pickups

Each enemy ship has 3 "evolutions", you could use/swap in as the game difficulty increases or have each addition use different weapons for greater variety throughout the game.

The standard ships are all around or under 32-48 pixels each and set to a strict 32 color palette for consistency.

Pickups are 16*16 pixels, have a looping animation.

Projectiles are a variety of sizes and shapes, what you'd typically find in a bullet hell/spaceshooter game.

This is just for the spritesheets and gifs. Does not contain a C2/C3 file with everything setup for you.

This asset pack would go really well with my other:

Spaceship Danmaku

www.construct.net/en/game-assets/graphics/sprites/spaceship-danmaku-55

If there is sufficient interest in this set of ships and boss, I'll definitely consider making extra asset packs for new bosses/pickups/ships.

Thanks,

12.85 
UE Versions 1.0.0
Release date 06.02.2023

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