- 2 enemy ship "types"
- 1 boss ship [Solar beam boss]
- 6 different projectile types in 5 colors
- Beam laser with muzzle flash in 5 colors
- 3 animated pickups
Each enemy ship has 3 "evolutions", you could use/swap in as the game difficulty increases or have each addition use different weapons for greater variety throughout the game.
The standard ships are all around or under 32-48 pixels each and set to a strict 32 color palette for consistency.
Pickups are 16*16 pixels, have a looping animation.
Projectiles are a variety of sizes and shapes, what you'd typically find in a bullet hell/spaceshooter game.
This is just for the spritesheets and gifs. Does not contain a C2/C3 file with everything setup for you.
This asset pack would go really well with my other:
Spaceship Danmaku
www.construct.net/en/game-assets/graphics/sprites/spaceship-danmaku-55
If there is sufficient interest in this set of ships and boss, I'll definitely consider making extra asset packs for new bosses/pickups/ships.
Thanks,