This kit extends the math node library available to Blueprints under the "Math Extended" grouping. This has many abstract uses, as well as enabling smoothed movement of actors from one position (vector) to another! Includes Vector Interpolation using Perlin Smooth Step, Linear Interpolation, and Quaternion rotations. Additionally, Inverse square falloff, Smooth Step compensation nodes, and other utility functions are included. These are especially excellent for smoothly animating actors from one location to another, and a demo of this feature can be seen in the documentation.