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Import slices directly from Resolume's Advanced Output into Unreal. With one click of a button, each slice will be imported as a correctly UV'd and positioned mesh, ready for further manipulation in the editor.


Every slice is correctly UV'd so you can easily use Spout, NDI or any texture input to display video in realtime in your Unreal project. Both regular and polygon slices are supported. And best of all, this all works automatically, no extra coding required.


Created for virtual stage production workflows, but useful for any project that requires realtime video in complex designs.


Supports Mac and PC, Resolume Arena 7.0.0 and above. More info at https://hybridvisuals.nl/unreal/sliceimporter/

Technical Details

Features:

  •  Hassle free import of slices from Resolume Arena
  •  Positioned and UV'd for pixel mapped stages
  •  No coding required

Code Modules:

  •  Resolume Slice Importer ( Editor Plugin)

Number of Blueprints: 0

Number of C++ Classes: 10

Network Replicated: No

Supported Development Platforms: Windows, OSX

Supported Target Build Platforms: Windows, OSX

Documentation: https://hybridvisuals.nl/unreal/sliceimporter/

Important/Additional Notes: Plugin requires knowledge and installation of 3rd party software Resolume Arena to produce results

HC
Hybrid Constructs
All Assets by Author
7.59 
Platforms MacOS, Windows 64-bit
UE Versions 4.26 - 4.27, 5.0 - 5.1
Tags SLICE, VJ, LED, VIRTUAL PRODUCTION
Release date 18.06.2021

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