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Preview

Tutorials


With this project you can save your time while you are building the infrastructure of the interactions between your character and the drone of your game. The character can get on and off cockpit of the drone with animations. It’s a combined system with third person and first-person views. If character is in interaction area, he goes to the interaction point and take position for the interaction automatically.


Slezen has realistic physics with improved roll, yaw, pitch behavior while it flies. 

Technical Details

Features:

  • Entering/exiting cockpit,
  • Opening/closing left and right doors with sounds,
  • 4 individual engines with dust particles,
  • Functional joystick in cockpit,
  • Lighting visualization,
  • Fully functional dashboard display with radar animations, information gauges and dashboard indicators,
  • Two drone cameras,


Features of the character:

  • Third person perspective
  • First person perspective
  • Entering and exiting animations
  • Joystick control


The asset includes:

  • 1 Demo level
  • 1 Drone mesh with 79k faces
  • 1 Vehicle Blueprint
  • 1 Vehicle animation Blueprint
  • 1 Character Blueprint
  • 1 Touch interface
  • 93 Materials
  • 49 Textures with 2048 x 2048 resolution
  • 15 Normal maps
  • 5 Audio files



Number of Blueprints:18

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms: Windows x64


Disclaimer: This project depends on the Chaos Vehicles and Metasound plugins. Sounds are licensed under CC0. Links: S_Door and S_WindSound

BA
Berker Aydin
All Assets by Author
28.75 
Platforms Windows 64-bit
UE Versions 5.0 - 5.1
Tags TRANSPORTATION, CYBERPUNK, FLYING, BLUEPRINTS, INDUSTRIES, INTERACTION, INDUSTRY, CHARACTER, REALISTIC, DRONE, AUTOMOTIVE, SCI-FI CYBERPUNK, VEHICLES
Release date 03.01.2023

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