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A set of tables and chairs that can be used for high-quality static rendering. It is recommended to increase the default lightmap size for better lighting detail rendering. You can use it in all the scenes you need. Hope to be helpful to your work.

Technical Details

Asset content: 14 model groups packaged with actor

  •  BP_Chair01
  •  BP_Chair02
  •  BP_Chair03
  • BP_Chair04
  • BP_Chair05
  • BP_ornament02
  • BP_Table01
  • BP_Table02
  • BP_Table03
  • BP_Table04
  • BP_TableGroup01
  • BP_TableGroup02
  • BP_TableGroup03
  • BP_TableGroup04

Collision: (Yes,Simple collision )

Vertex Count:1522-307627

LODs: (No)

Number of Unique Meshes:19

Number of Materials and Material Instances:41

Number of Textures:24

Texture Resolutions: (256-2048)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


Some of the materials have textures from:

https://cc0textures.com/

https://unsplash.com/


XQ
XiaoWei Qi
All Assets by Author
29.32 
Platforms Windows 64-bit, Windows 32-bit, Oculus
UE Versions 4.21 - 4.27, 5.0 - 5.1
Tags CHAIR, PROPS, ENVIRONMENTS, MATERIALS, TABLES, STATIC RENDERING
Release date 27.12.2020

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