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set of fabric covered assets from chairs to cars and other random objects.

each object already has 2 material ready.

there are good amount of control in each material(hue,Saturation, Normal,etc) for you to be able to change the color and properties based on what you may need .

Technical Details

Features:

  •  High Quality Low-poly props
  • 2 Material for each assets (fabric+plastic)
  • change Color(hue), saturation or other properties in Material Instance
  •  Hand-made lightmap UV
  •  Shared Texture Sets for multiple Assets for Optimization
  • 4k Textures
  • Texture Streaming Ready (PTPOT)
  • Optimized Lightmap UV (maximum 512 resolution)

Number of Unique Meshes: 42

Collision: Yes(automatically generated)

Vertex Count: 2K~28K (average between 2k~8K)

LODs: NO (set it based on your own project needs)

Number of Materials and Material Instances:

  • 1 Material
  • 14 Material Instance

Number of Textures: 42

Texture Resolutions: 4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (!)

Important/Additional Notes: if you think any new type of asset needed for this pack let me know in questions or contact me

33.55 
Platforms Windows 64-bit, Other, Windows 32-bit
UE Versions 4.27, 5.0 - 5.2
Tags FABRIC MATERIAL, PROPS, LOW POLY, REALISTIC, FABRIC, CAR, HIGH QUALITY, PLASTIC, CARS, BODY, COVER, FURNITURE
Release date 16.04.2023

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