Texture Sizes: 4096x4096, 2048x2048, 1024v1024, 1024x512, 1024x2048,
Scaled to Epic skeleton: Yes.
Collision: Yes (Automatically generated).
Physics Asset: Yes (placed manually for realistic collision results).
Triangle/Vertex Count: 1,014 Triangles - 170,000 Triangles.
LODs: Yes ( 2-4 LODs per Skeletal and Static mesh).
Number of Blueprints: 17 Blueprints Classes.
Number of Animation Sequences: 13 Animation Sequence
Number of Animation Blueprints: 2 Animation Blueprints.
Number of Static Meshes: 7 Static Meshes.
Number of Skeletal Meshes: 11 Skeletal Meshes.
Number of Master Materials: 21 Master Materials.
Number of Material Instances: 25 Material Instances.
Number of Textures: 186 Textures.
Number of Sound Cues & Sound Waves: 10 Sound Cues & 10 Sound Waves.
Particle Systems: 9 particle systems [ both Niagara & Cascade particle system ].
Supported Development Platforms: Windows.
Supported Target Build Platforms: PC, Consoles.