Texture Sizes: 4096x4096 & 2048x2048.
Scaled to Epic skeleton: Yes.
Collision: Yes (Automatically generated).
Physics Asset: Yes (placed manually for realistic collisions results).
Triangle/Vertex Count: 96 Triangles - 64,000 Triangles.
LODs: Yes ( 2-3 LODs per Skeletal and Static mesh).
Number of Static Meshes: 13 Static Meshes.
Number of Skeletal Meshes: 41 Skeletal Meshes.
Number of Master Materials: 4 Master Materials.
Number of Material Instances: 46 Material Instances.
Number of Textures: 256 Textures.
Fonts: 2 Fonts included ( Used in 3d UMG widget blueprint for Ammo Digital display system ).
Particle Systems: 1 particle system (Rocket Launcher Laser).
Supported Development Platforms: Windows
Supported Target Build Platforms: PC, Consoles.
Available for Custom Designs: Chiakochima1gman@gmail.com, @chiaka_chima
Important/Additional Notes:
- Unreal Engine Mannequin Mobile version included for quick animation retargeting, you were not charge for that, it's free .
- You are meant to Retarget all the character animation sequences and Aim Offset to your custom Character to be able to use them in your project.