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This project consists of a rover vehicle (Playable vehicle blueprint included) with a Sci-Fi realistic look for your cinematic shots or for game play. The project has been implemented on UE4 using Physx vehicle and on UE5 using Chaos vehicle plugin. Some of the interior parts are static meshes (Only in the UE4 Version) so you have the freedom to exclude them if in case your game doesn't require you to show the interior. All the textures are baked.

Technical Details

Features:

UE4 Version

  •  2 Skeletal meshes - Simulated by physics constraint
  •  9 Static Meshes
  •  36 Material + 6 Material Instances
  • 74 Texture (Baked)
  • 1 Particle System

UE5 Version

  •  1 Skeletal mesh
  •  36 Material + 6 Material Instances
  •  74 Texture (Baked)
  • 1 Particle System


Number of Blueprints: 1 generic Chaos Vehicle Blueprint

Input: Keyboard

Network Replicated: No

Supported Development Platforms: Windows, Linux

Windows: Yes

Mac: Not Tested

Documentation: Please refer to Official Documentation as it is based on the default vehicle template blueprint and doesn't contain any editable parameters


Playable Demo: Link


Plugins Used:

The UE5 version uses the inbuilt 'CHAOS Vehicles Plugin' that needs to be turned on in your project if you are using the UE5 version.


The UE4 version uses the PhysX Vehicle Plugin which normally stays on by default but in case you get error messages mentioning that blueprint is of unknown class then check if the respective plugins are turned on.


External assets used: 'Office Chair' model by 'Delmor' from Blendswap under the CC-0 license.

R
RK-Solutions
All Assets by Author
9.67 
Platforms Windows 32-bit, Windows 64-bit, Linux
UE Versions 4.26 - 4.27, 5.0
Tags PBR, PROPS, REALISTIC, NoAI, CAR, MARS ROVER, DRIVEABLE VEHICLE, SCI-FI, BLUEPRINTS, ROVER, VEHICLES
Release date 07.09.2022

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