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An Unreal Engine plugin for interacting with Rest API, performing Http Requests, and parsing Jsons! Provides a simple Blueprint exposed C++ interface to easily integrate the some of the C++ Http, Json, and Json Utilities modules' functionality into Unreal Engine Blueprints.


Technical Details

Features:

  • Make HTTP Requests to any Url with a user-specified Verb, custom Headers, and Custom Content.
  • Bind functions to run on Request Response.
  • Able to Deserialize String into JSON Objects and Structs.
  • Convert JSON Objects into any Struct.
  • Convert any Struct into a String.
  • Provides an Example Blueprint with Example Structs to display plugin usage.
  • Works in both C++ and Blueprints

Code Modules:

  • Reztly (Runtime) 

Number of Blueprints: 3

Number of C++ Classes: 4

Network Replicated: No

Supported Development Platforms: Win64, MacOS

Supported Target Build Platforms: Win64, MacOS

Documentation: Included in Plugin (README.md)

Example Project: https://github.com/MatthewDZane/ReztlyExampleProject

Important/Additional Notes: Contact me at matthewzane.unrealengine@gmail.com for access to the source repo after purchasing the plugin.

MS
MZ Software
All Assets by Author
4.88 
Platforms MacOS, Windows 64-bit, Windows 32-bit
UE Versions 5.1
Tags JSONTOSTRUCT, NETWORK, JSON, BLUEPRINTS, REST API, CODE PLUGIN, STRUCTTOJSON
Release date 08.03.2023

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